PATEN MORTON
REAL-TIME TECHNICAL ARTIST
HOWDY!
Nice of you to stop by! My name is Paten Morton. I am a 3D artist currently located in the United States. I specailize in environment art for video games or XR. I typically spend a lot of my time leading teams of other artists or developers, but when I'm on my own I find myself assembling and lighting scenes, as well as texturing 3D assets. However, I do love a good modeling day or two to keep me on my toes.
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I recently graduated from the Savannah College of Art and Design (SCAD) and I am thrilled that I can share my work, experience, and skills with the industry. SCAD taught me to put everything I have into my art, and to only produce something I am proud of. I've continued this practice every single day since graduation, and I intend to keep it up throughout my career.
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EDUCATION
3D Modeling Certification, Francis Tuttle Institute for Technology 2018
BFA Interactive Game Design and Development, Savannah College of Art and Design, 2022
SKILLS
Advanced: Maya, Unreal Engine 4, Substance Painter, Substance Designer, Cascade, Niagara, Adobe Suite.
Proficient: Blender, 3ds Max, Unreal Engine 5, Nuke, Marmoset.
GAME ON!
PLEASE REACH OUT TO ME FOR WORK INQUIRIES OR QUESTIONS!
