PATEN MORTON
REAL-TIME TECHNICAL ARTIST
HOWDY!
Nice of you to stop by! My name is Paten Morton. I am a 3D artist currently located in the United States. I specailize in environment art for video games or XR. I typically spend a lot of my time leading teams of other artists or developers, but when I'm on my own I find myself assembling and lighting scenes, as well as texturing 3D assets. However, I do love a good modeling day or two to keep me on my toes.
I recently graduated from the Savannah College of Art and Design (SCAD) and I am thrilled that I can share my work, experience, and skills with the industry. SCAD taught me to put everything I have into my art, and to only produce something I am proud of. I've continued this practice every single day since graduation, and I intend to keep it up throughout my career.

EDUCATION
3D Modeling Certification, Francis Tuttle Institute for Technology 2018
BFA Interactive Game Design and Development, Savannah College of Art and Design, 2022
SKILLS
Advanced: Maya, Unreal Engine 4, Substance Painter, Substance Designer, Cascade, Niagara, Adobe Suite.
Proficient: Blender, 3ds Max, Unreal Engine 5, Nuke, Marmoset.
GAME ON!
PLEASE REACH OUT TO ME FOR WORK INQUIRIES OR QUESTIONS!
